About Me
I am a fourth-year Computer Science PhD student at Columbia University, advised by Prof. Changxi Zheng.
My research interests mainly focus on computer graphics, e.g., physics-based animation and geometry processing.
Before coming to Columbia, I received my MSc in Computer Science from University of Toronto in 2021, advised by Prof. David I.W. Levin, and my B.Eng. in Computer Science and Technology from Zhejiang University in 2019.
Feel free to drop me an email if you would like to chat! :)
Publication
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Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton
Honglin Chen, Hsueh-Ti Derek Liu, David I.W. Levin, Changxi Zheng, Alec Jacobson
SIGGRAPH 2024 (Conference Track)
Paper (65MB) | Paper (15MB) | Project | Code
Local Deformation for Interactive Shape Editing
Honglin Chen, Changxi Zheng, Kevin Wampler
SIGGRAPH 2023 (Conference Track)
Paper (81MB) | ArXiv (8MB) | Project | Code
Implicit Neural Spatial Representations for Time-dependent PDEs
Honglin Chen*, Rundi Wu*, Eitan Grinspun, Changxi Zheng, Peter Yichen Chen
ICML 2023
Paper (37MB) | ArXiv (6MB) | Project | Code
The Shape Matching Element Method: Direct Animation of Curved Surface Models
Ty Trusty, Honglin Chen, David I.W. Levin
ACM Transactions on Graphics (SIGGRAPH), 2021
Paper (80MB) | Paper (13MB) | Project | Video
Chordal Decomposition for Spectral Coarsening
Honglin Chen, Hsueh-Ti Derek Liu, Alec Jacobson, David I.W. Levin
ACM Transactions on Graphics (SIGGRAPH Asia), 2020
Paper (81MB) | ArXiv (18MB) | Project | Talk | Code
Teaching
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Introduction to Optimization for Simulation
Honglin Chen
Symposium on Computer Animation, 2024
How to pronounce my name?
My first name is pronounced as "Hong-Lin". "Hong" is pronounced the same way as the first half of "Hong Kong", and "Lin" is pronounced the same as "Lynn".
I am happy to accept any variation of the pronunciation of my name, so feel free to use your favoriate approximation. :)