About Me

I am a fifth-year CS PhD student at Columbia University, advised by Prof. Changxi Zheng. Before coming to Columbia, I received my MSc in Computer Science from University of Toronto in 2021, advised by Prof. David I.W. Levin, and my B.Eng. in Computer Science from Zhejiang University in 2019.

My research lies at the intersection of computer graphics/vision, generative AI, optimization, and physical simulation.

I develop machine learning and optimization techniques to make simulation of the physical world and creative workflows more efficient, accurate and reliable. I've had the fortune to intern at Adobe, Meta, NVIDIA, and Microsoft. My research is supported by a Roblox Graduate Fellowship.

✨ I'm currently on the job market for full-time opportunities starting in 2026. Feel free to contact me 😊

Publications

Teaching

How to pronounce my name?
My first name is pronounced as "Hong-Lin". "Hong" is pronounced the same way as the first half of "Hong Kong", and "Lin" is pronounced the same as "Lynn".

I am happy to accept any variation of the pronunciation of my name, so feel free to use your favorite approximation. :)

Outside of work, I enjoy long-distance running, drawing, photography, visiting museums and art exhibitions, and exploring the world. 💫


Last updated in March 2026. Copyright © Honglin Chen.