About Me

I am a fifth-year CS PhD student at Columbia University, advised by Prof. Changxi Zheng. Before coming to Columbia, I received my MSc in Computer Science from University of Toronto in 2021, advised by Prof. David I.W. Levin, and my B.Eng. in Computer Science from Zhejiang University in 2019.

My research lies at the intersection of computer graphics/vision, physical simulation, machine learning, optimization, and generative models.

I develop new algorithms and representations for dynamic 3D/4D data to make simulation of the physical world and real-world creative tasks more efficient, accurate and reliable. My research is supported by a Roblox Graduate Fellowship.

✨ I'm on the industry job market for Research Scientist/Engineer positions starting in 2026. Feel free to contact me 😊

Publications

Teaching

How to pronounce my name?
My first name is pronounced as "Hong-Lin". "Hong" is pronounced the same way as the first half of "Hong Kong", and "Lin" is pronounced the same as "Lynn".

I am happy to accept any variation of the pronunciation of my name, so feel free to use your favorite approximation. :)

Outside of work, I enjoy long-distance running, drawing, photography, visiting museums and art exhibitions, and exploring the world. 💫


Last updated in March 2026. Copyright © Honglin Chen.