Goblin - A Platform for 3D AR and VR Applications

Transformer.FrameMove Method 

Determines the new position for an object. If arriving at the new position would cause a collision, OnAfterCollisionDetection is called.

public virtual void FrameMove(
   Node node,
   Node root,
   float elapsed
);

Parameters

node
root
Root of the scene graph
elapsed

See Also

Transformer Class | Goblin.Engine.Scene Namespace