Controls the movement of an object in the scene over time. Subclasses will define specific 3D movement paths, e.g., movement in a straight line.
For a list of all members of this type, see Transformer Members.
System.Object
Goblin.Engine.Scene.Transformer
Derived types
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: Goblin.Engine.Scene
Assembly: Goblin.Engine (in Goblin.Engine.dll)
Transformer Members | Goblin.Engine.Scene Namespace