Goblin - A Platform for 3D AR and VR Applications

Node Class

The frame that will hold mesh animation

For a list of all members of this type, see Node Members.

System.Object
   Microsoft.DirectX.Direct3D.Frame
      Goblin.Engine.Scene.Node
         Goblin.Engine.Scene.CameraNode
         Goblin.Engine.Scene.DamagableNode
         Goblin.Engine.Scene.DamagingNode

public class Node : Frame, IDisposable

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Requirements

Namespace: Goblin.Engine.Scene

Assembly: Goblin.Engine (in Goblin.Engine.dll)

See Also

Node Members | Goblin.Engine.Scene Namespace