Goblin - A Platform for 3D AR and VR Applications

CameraNode.FrameMove Method

Pass only the pos as the parentMatrix

Overload List

Pass only the pos as the parentMatrix

public override void FrameMove(Node,Device,Matrix,float);

Inherited from Node.

public void FrameMove(Node,Device,float);

See Also

CameraNode Class | Goblin.Engine.Scene Namespace