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DEFAULT CTOR (does nothing) |
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![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Called before rendering the next frame |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Called by Goblin.Engine to allow application to cache the root of the Goblin.Engine object model and perform non-device-specific initialization. |
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![]() | Creates a new bolt and attaches it to the crossbow |
![]() | Called each time the device is initialized |
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![]() | Returns a String that represents the current Object. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
LigerHunter Class | Goblin.Apps Namespace