Goblin - A Platform for 3D AR and VR Applications

LigerHunter.Init Method 

Called by Goblin.Engine to allow application to cache the root of the Goblin.Engine object model and perform non-device-specific initialization.

public void Init(
   Engine engine
);

Parameters

engine
Root of the Goblin.Engine object model

Implements

IApp.Init

Remarks

Implements IApp.init()

See Also

LigerHunter Class | Goblin.Apps Namespace