VelocityTransformer Constructor
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Initializes a new instance of the VelocityTransformer class. |
AddCollisionListener (inherited from Transformer) | |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
FrameMove (inherited from Transformer) | Determines the new position for an object. If arriving at the new position would cause a collision, OnAfterCollisionDetection is called. |
GetCollisionPosition (inherited from Transformer) | |
GetDesiredPosition | |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
OnBeforeCollided | |
OnCollided | |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
VelocityTransformer Class | Goblin.Engine.Scene Namespace