Goblin - A Platform for 3D AR and VR Applications

Node.SetCombinedTransformations Method 

Updates the combined transformation using the transformer

public bool SetCombinedTransformations(
   Node root,
   Device device,
   Matrix parentMatrix,
   float elapsedTime
);

Parameters

root
device
parentMatrix
elapsedTime

Return Value

See Also

Node Class | Goblin.Engine.Scene Namespace