Goblin - A Platform for 3D AR and VR Applications

ChaseAITransformer.FrameMove Method 

Called before each frame is rendered to allow us to update the position, state, etc. of the node

public override void FrameMove(
   Node node,
   Node root,
   float elapsed
);

Parameters

node
Node being moved
root
Root node
elapsed
Time since last FrameMove (secs)

See Also

ChaseAITransformer Class | Goblin.Engine.Scene Namespace