I'm an Associate Professor at
Columbia University.
I joined the faculty of
Computer Science Department after I received my PhD from
Cornell University.
Now I am directing Columbia's
Computer Graphics Group (C2G2) in
Columbia Vision and Graphics Center (CVGC).
I work on applied computer science, with a particular focus on computer graphics and scientific computing in general.
Research Overview
Along with my students and collaborators, I develop numerical models for
simulating various physical phenomena that involve complex motions such as
fluids, bubbles, thin rods, and their resulting acoustic waves. Leveraging the
computational insights developed in these models, I also devise methods in a range of applications
including improving the process of making tangible objects and enrich them with novel new
functionalities, enabling unprecedented human-computer interactions, and developing software tools
for making acoustic and photonic devices.