Conference Publications

  1. The RAD: Making Racing Games Equivalently Accessible to People Who Are Blind Brian A. Smith,   Shree K. Nayar Proceedings of CHI 2018[Acceptance Rate: 25.7%] PDFGet PDF PDFProject Page ACM LogoACM DL Page
  2. Mining Controller Inputs to Understand Gameplay Brian A. Smith,   Shree K. Nayar Proceedings of UIST 2016[Acceptance Rate: 20.6%] PDFGet PDF PDFProject Page ACM LogoACM DL Page
  3. Optimizing Touchscreen Keyboards for Gesture Typing Brian A. Smith,   Xiaojun Bi,   Shumin Zhai Proceedings of CHI 2015[Acceptance Rate: 23%] PDFGet PDF PDFProject Page ACM LogoACM DL Page
  4. Gaze Locking: Passive Eye Contact Detection for Human–Object Interaction Brian A. Smith,  Qi Yin,   Steven K. Feiner,   Shree K. Nayar Proceedings of UIST 2013[Acceptance Rate: 19.6%] PDFGet PDF PDFProject Page ACM LogoACM DL Page

Book Chapters

  1. Soft Keyboard Performance Optimization Xiaojun Bi,   Brian A. Smith,   Tom Ouyang,   Shumin Zhai In Computational Interaction, Oxford University Press, pp. 121–152
    Antti Oulasvirta,   Per Ola Kristensson,   Xiaojun Bi,   Andrew Howes (Eds.)