Recognition of motion using single view constraints was reported earlier [11]. Single view constraints can be used to index into motions of a person performing a sitting movement, for instance. The same philosophy can be used for recognition using our constraints, which need less points.
It is also possible to recognize objects undergoing non-rigid motion
using these constraints, as long as parts have uniform velocity or
uniform acceleration. Suppose we can track sets of
points on the
deforming body in all the views. From
frames of each view and each
set of points, a set of
's can be computed. The
's for a
set of points computed from any view will satisfy the constraints
expressed in Equation 21 for that set of points,
for all views. This should be true for all
sets of points, for the
body to be the same in all the views. This recognition strategy was
tested on views of the exploding tea pot scene. A sets of points on the
tea pot were tracked across the explosion in all the views. It was found
that the
values computed for each set of points from one view were valid for
the same set of points in all views. The coefficients computed were
highly similar for a specific motion and different for different motion.
These coefficients may be used for gait recognition or similar applications.