Goblin - A Platform for 3D AR and VR Applications

ResourceCache.CreateFont Method

Create a font object

Overload List

Create a font object

public Font CreateFont(Device,FontDescription);

Create a font object

public Font CreateFont(Device,int,int,FontWeight,int,bool,CharacterSet,Precision,FontQuality,PitchAndFamily,string);

See Also

ResourceCache Class | Microsoft.Samples.DirectX.UtilityToolkit Namespace