Goblin - A Platform for 3D AR and VR Applications

Framework.CreateDeviceFromSettings Method

Tells the framework to change to a device created from the passed in device settings If CreateWindow() has not already been called, it will call it with the default parameters. Instead of calling this, you can call CreateDevice() or SetDevice()

Overload List

Tells the framework to change to a device created from the passed in device settings If CreateWindow() has not already been called, it will call it with the default parameters. Instead of calling this, you can call CreateDevice() or SetDevice()

public void CreateDeviceFromSettings(DeviceSettings);

Tells the framework to change to a device created from the passed in device settings If CreateWindow() has not already been called, it will call it with the default parameters. Instead of calling this, you can call CreateDevice() or SetDevice()

public void CreateDeviceFromSettings(DeviceSettings,bool);

See Also

Framework Class | Microsoft.Samples.DirectX.UtilityToolkit Namespace