Simple first person camera class that moves and rotates. It allows yaw and pitch but not roll. It uses keyboard and cursor to respond to keyboard and mouse input and updates the view matrix based on input.
For a list of all members of this type, see FirstPersonCamera Members.
System.Object
Microsoft.Samples.DirectX.UtilityToolkit.Camera
Microsoft.Samples.DirectX.UtilityToolkit.FirstPersonCamera
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: Microsoft.Samples.DirectX.UtilityToolkit
Assembly: Goblin.Engine (in Goblin.Engine.dll)
FirstPersonCamera Members | Microsoft.Samples.DirectX.UtilityToolkit Namespace