Goblin - A Platform for 3D AR and VR Applications

SceneGraph Members

SceneGraph overview

Public Static Fields

CAMERA_PASS 
GEOMETRY_PASS 
SKIP_PASS 

Public Instance Constructors

SceneGraph Constructor Initializes a new instance of the SceneGraph class.

Public Instance Properties

RootNode 
XFileManager 

Public Instance Methods

AddMesh 
AddNode 
CombineTransformations 
Dispose 
Equals (inherited from Object) Determines whether the specified Object is equal to the current Object.
FrameMove 
GetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object) Gets the Type of the current instance.
Render 
ToString (inherited from Object) Returns a String that represents the current Object.

Protected Instance Methods

Finalize (inherited from Object) Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object) Creates a shallow copy of the current Object.

See Also

SceneGraph Class | Goblin.Engine.Scene Namespace