Goblin - A Platform for 3D AR and VR Applications

MyMeshContainer Members

MyMeshContainer overview

Public Instance Constructors

MyMeshContainer Constructor Initializes a new instance of the MyMeshContainer class.

Public Instance Properties

Bounds 
FineGrainCD 
MeshData (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
MyNextContainer 
Name (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
NextContainer (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
NumberAttributesTotal number of attributes this mesh container contains
NumberInfluencesTotal number of influences this mesh container contains
NumberPaletteEntriesTotal number of palette entries this mesh container contains
RenderAsBlack 
SkinInformation (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
TransformedMesh 

Public Instance Methods

Dispose 
Equals (inherited from Object) Determines whether the specified Object is equal to the current Object.
FrameMove 
GetAdjacency (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
GetAdjacencyStream (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
GetBonesRetrieve the bone combinations used for this container
GetEffectInstances (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
GetFramesRetrieve the animation frames used for this container
GetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetMaterials (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
GetOffsetMatricesRetrieve the offset matrices used for this container
GetTexturesRetrieve the textures used for this container
getTransformedVertices 
GetType (inherited from Object) Gets the Type of the current instance.
InitOverloaded.  
RenderRender a mesh container
Render2 An attempt to implement Mesh.DrawSubset() so that we could draw a face with a different color.
RenderCollisionSphere 
RenderTrans 
SetAdjacency (inherited from Microsoft.DirectX.Direct3D.MeshContainer)Overloaded.  
SetBonesSet the bone combinations used for this container
SetEffectInstances (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
SetFramesSet the animation frames used for this container
SetMaterials (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
SetOffsetMatricesSet the offset matrices used for this container
SetTexturesSet the textures used for this container
ToString (inherited from Object) Returns a String that represents the current Object.

Protected Instance Methods

Finalize (inherited from Microsoft.DirectX.Direct3D.MeshContainer) 
MemberwiseClone (inherited from Object) Creates a shallow copy of the current Object.

See Also

MyMeshContainer Class | Goblin.Engine.Scene Namespace