Goblin - A Platform for 3D AR and VR Applications
MyMeshContainer.Init Method (Device, String, XFileData, String)
public
void
Init(
Device
device
,
string
directory
,
XFileData
xfileData
,
string
indent
);
See Also
MyMeshContainer Class
|
Goblin.Engine.Scene Namespace
|
MyMeshContainer.Init Overload List