
Abstract:
Many textiles do not noticeably stretch under their own weight. Unfortunately, for better performance many cloth solvers disregard this fact. We propose a method to obtain very low strain along the warp and weft direction using Constrained Lagrangian Mechanics and a novel fast projection method. The resulting algorithm acts as a velocity filter that easily integrates into existing simulation code.
@article{GHFBG07,
author = {Rony Goldenthal and David Harmon and Raanan Fattal and Michel Bercovier and Eitan Grinspun},
title = {Efficient Simulation of Inextensible Cloth},
journal = {ACM Transactions on Graphics (Proceedings of SIGGRAPH 2007)},
year = {2007},
volume = {26},
number = {3},
pages = {to appear},
}
Download:
SIGGRAPH 2007 paper (pre-print): [PDF] (PDF, 8.2 MB)
SIGGRAPH 2007 video: [Video] (MOV, 32 MB)
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