Abstract

Coding agents are increasingly used to accelerate code generation in many downstream tasks, such as fixing bugs, building applications, and prototyping. However, despite their value as coding assistants, agent-generated code tends to be larger and more verbose than the corresponding human-written implementation. In this work, we show that the cause lies in the agent’s own search process: while iterating toward a passing solution, an agent accumulates speculative edits, abandoned hypotheses, and temporary changes that persist into the final patch. This may seem harmless for a single patch, but the problem compounds as agents take responsibility for ever-larger portions of a codebase—a codebase that was once minimal and well-maintained slowly accumulates redundancy faster than it can be cleaned up, drifting to a state that is harder to maintain. Given the magnitude of this problem, we take a step towards alleviating this issue. First, we formally define this phenomenon as CODE SLOP—the residual and functionally unnecessary edits commonly seen in AI-generated code. We then introduce our algorithm TRIM (Trajectory-guided Redundancy Identification and Minimization). Rather than minimizing CODE SLOP directly, TRIM instead minimizes agent trajectories. As we show empirically, this indirect technique of minimizing CODE SLOP is highly effective: TRIM cuts CODE SLOP by 17.9%–32.9% across agentic scaffolds, with negligible performance regression. TRIM is also highly efficient, requiring roughly half the validation cost of algorithmic baselines such as Delta Debugging.

Coverage

  1. The Inference Weekly Trim the Slop: How Trajectory-Guided Redundancy Minimization Makes AI-Generated Code Cleaner
  2. Scan AI Slop CodeSlop: Why AI Coding Agents Leave Abandoned Edits Behind
  3. AgentPatterns.ai CodeSlop: Search-Trajectory Residue in Agent Patches