Bettina Schlager

HCI Engineer, building interfaces for how people learn and train with AI

Currently Member of Technical Staff at Liquid AI

I build 3D and 2D interfaces that help people learn and train with AI. What drives me is understanding the human in the loop: how people actually learn, work, and make decisions alongside AI. Currently I'm a Member of Technical Staff at Liquid AI, where I bring that to model customization, building the tools people use to shape and steer AI models. Previously I earned a graduate degree in Computer Science at Columbia, researching with Steven Feiner, prototyped for Apple Vision Pro, and completed my B.Sc. and M.Sc. in Visual Computing at TU Wien, working with Hannes Kaufmann and Anton Fuhrmann.

Selected Work

Publications

Teaching