To debug how the Rotor C# compiler (CSC) parses the Goblin incremental build file:

1. Start VSNET 2003
2. Make sure your Solution only has the Patcher project
3. Specify the following debug project options:

Command: C:\PROJECTS\sharedsourcecli\clr\bin\rotor_x86\checked\csc.exe
Command Args: /nologo /unsafe /target:exe /noconfig /nostdlib /out:bin\Debug\Goblin.exe /debug /incremental /reference:C:\WINDOWS\assembly\GAC\Microsoft.DirectX\1.0.2902.0__31bf3856ad364e35\Microsoft.DirectX.dll /reference:C:\WINDOWS\assembly\GAC\Microsoft.DirectX.Direct3D\1.0.2902.0__31bf3856ad364e35\Microsoft.DirectX.Direct3D.dll /reference:C:\WINDOWS\assembly\GAC\Microsoft.DirectX.Direct3DX\1.0.2903.0__31bf3856ad364e35\Microsoft.DirectX.Direct3DX.dll /reference:c:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll /reference:c:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Windows.Forms.dll /reference:c:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Drawing.dll /reference:C:\PROJECTS\sharedsourcecli\clr\bin\rotor_x86\checked\mscorlib.dll /resource:Goblin.ico /recurse:*.cs
Working Dir: C:\PROJECTS\Goblin\Engine

4. Set a breakpoint in the csc source file: incbuild.cpp

- You may need to run env.bat first and launch devenv.exe from the command-line so
that the env variables for Rotor are set.

5. Run. You should hit the breakpoint.
