Included in this package are the core code files I wrote for implementing the Adaptive Wavelet Rendering paper. This hunk of code is pulled out of my renderer, so it will not compile on its own. It is distributed to help you write your own implementation to hook into your own renderer. I'm still hoping to release the renderer, too, but there's more work to get it to such a state. The files to start looking at are the wvltr_camera.* files. This code describes the rtl::rm::wvltr::camera_t class which adaptively traces rays and reconstructs an image as per the algorithms described in the paper. The main entry-point into this class is the rtl::rm::wvltr::camera_t::render() function. Enjoy! Ryan Overbeck