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Playing With Description Logic

Malte Gabsdil, Alexander Koller, and Kristina Striegnitz

Proceedings of Second Workshop on Methods for Modalities (Application Description), Amsterdam, 2001.

We describe an engine for a computer game which has at its core a description logic knowledge base and employs techniques from computational linguistics for its natural language user interface. The details of the representation and of the language-processing modules have been described in a companion paper; here we look more closely at what queries are actually sent to the DL inference system, and at the suitability of DL for our application.


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BibTex Entry

@InProceedings{GabKolStr01b, 
   author = {Malte Gabsdil and Alexander Koller and Kristina 
             Striegnitz}, 
   title  = {Playing With Description Logic}, 
   year   = 2001, 
   booktitle = {Proceedings of Second Workshop on Methods for 
             Modalities (Application Description)}, 
   address = {Amsterdam} 
} 

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