Playing With Description Logic
Malte Gabsdil, Alexander Koller, and Kristina StriegnitzProceedings of Second Workshop on Methods for Modalities (Application Description), Amsterdam, 2001.
We describe an engine for a computer game which has at its core a description logic knowledge base and employs techniques from computational linguistics for its natural language user interface. The details of the representation and of the language-processing modules have been described in a companion paper; here we look more closely at what queries are actually sent to the DL inference system, and at the suitability of DL for our application.
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BibTex Entry
@InProceedings{GabKolStr01b, author = {Malte Gabsdil and Alexander Koller and Kristina Striegnitz}, title = {Playing With Description Logic}, year = 2001, booktitle = {Proceedings of Second Workshop on Methods for Modalities (Application Description)}, address = {Amsterdam} }
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