Having discussed all the components and their integration into a complete system, we illustrate a practical application of ARL. The system is used to acquire interactive behaviour in a constrained scenario and results are presented for evaluation purposes. Of course, many other applications exist given this framework and some further possible scenarios are enumerated as well. Finally, a discussion of the system's limitations is presented. This covers some of the inherent shortcomings of the ARL approach and the conceptual problems in the recovery of behaviour in an automatic manner.