baseline 1, player 1

"- + white_adjacent_empty black_near_corners + black_edges black"



baseline 1, player 2

"white"



baseline 1, player 3

"- white_adjacent_empty black_adjacent_empty"



baseline 1, player 4

"- white 10"



baseline 1, player 5

"+ white black_corners"



baseline 1, player 6

"+ white white_corners"