Terminals Legend

white
Number of white pieces on the board.
black
Number of black pieces on the board.
empty
Number of empty squares on the board. Equal to 64 - black - white.
random
A random value betwen 0 and 10 to add some variability to the population runs.
10
Evaluates to itself. Used by the genetic tree to weigh particular terminals or branches.
white_mobility
A high value if black has a high score during the middlegame and white has high scores during the early and end games.
black_mobility
A high value if white has a high score during the middlegame and black has high scores during the early and end games.
A
(1,1) Point is empty.
B
(2,1) Point is empty.
C
(3,1) Point is empty.
D
(4,1) Point is empty.
E
(2,2) Point is empty.
F
(3,2) Point is empty.
G
(4,2) Point is empty.
H
(3,3) Point is empty.
I
(4,3) Point is empty.
J
(4,4) Point is empty.
K
(1,1) Point is white.
L
(2,1) Point is white.
M
(3,1) Point is white.
N
(4,1) Point is white.
O
(2,2) Point is white.
P
(3,2) Point is white.
Q
(4,2) Point is white.
R
(3,3) Point is white.
S
(4,3) Point is white.
T
(4,4) Point is white.
U
(1,1) Point is black.
V
(2,1) Point is black.
W
(3,1) Point is black.
X
(4,1) Point is black.
Y
(2,2) Point is black.
Z
(3,2) Point is black.
[
(4,2) Point is black.
\
(3,3) Point is black.
]
(4,3) Point is black.
^
(4,4) Point is black.