Goblin - A Platform for 3D AR and VR Applications |
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ResourceCache.CreateVolumeTextureFromFileEx Method
Create a volume texture from a file
public
VolumeTexture CreateVolumeTextureFromFileEx(
Device device,
string filename,
int w,
int h,
int d,
int mip,
Usage usage,
Format fmt,
Pool pool,
Filter filter,
Filter mipfilter,
int colorkey);
See Also
ResourceCache Class | Microsoft.Samples.DirectX.UtilityToolkit Namespace