Goblin - A Platform for 3D AR and VR Applications

ResourceCache.CreateVolumeTextureFromFileEx Method 

Create a volume texture from a file

public VolumeTexture CreateVolumeTextureFromFileEx(
   Device device,
   string filename,
   int w,
   int h,
   int d,
   int mip,
   Usage usage,
   Format fmt,
   Pool pool,
   Filter filter,
   Filter mipfilter,
   int colorkey
);

See Also

ResourceCache Class | Microsoft.Samples.DirectX.UtilityToolkit Namespace