Create an effect from a file
Create an effect from a file
public Effect CreateEffectFromFile(Device,string,Macro[],Include,ShaderFlags,EffectPool);
Create an effect from a file
public Effect CreateEffectFromFile(Device,string,Macro[],Include,ShaderFlags,EffectPool,out string);
ResourceCache Class | Microsoft.Samples.DirectX.UtilityToolkit Namespace