Goblin - A Platform for 3D AR and VR Applications

ResourceCache.CreateEffectFromFile Method

Create an effect from a file

Overload List

Create an effect from a file

public Effect CreateEffectFromFile(Device,string,Macro[],Include,ShaderFlags,EffectPool);

Create an effect from a file

public Effect CreateEffectFromFile(Device,string,Macro[],Include,ShaderFlags,EffectPool,out string);

See Also

ResourceCache Class | Microsoft.Samples.DirectX.UtilityToolkit Namespace