Goblin - A Platform for 3D AR and VR Applications |
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MouseCallback Delegate
public delegate void MouseCallback(
bool leftButtonDown,
bool rightButtonDown,
bool middleButtonDown,
bool sideButton1Down,
bool sideButton2Down,
int mouseWheelDelta,
int x,
int y);
Requirements
Namespace:
Microsoft.Samples.DirectX.UtilityToolkit
Assembly: Goblin.Engine (in Goblin.Engine.dll)
See Also
Microsoft.Samples.DirectX.UtilityToolkit Namespace