Goblin - A Platform for 3D AR and VR Applications

MouseCallback Delegate

public delegate void MouseCallback(
   bool leftButtonDown,
   bool rightButtonDown,
   bool middleButtonDown,
   bool sideButton1Down,
   bool sideButton2Down,
   int mouseWheelDelta,
   int x,
   int y
);

Requirements

Namespace: Microsoft.Samples.DirectX.UtilityToolkit

Assembly: Goblin.Engine (in Goblin.Engine.dll)

See Also

Microsoft.Samples.DirectX.UtilityToolkit Namespace