Goblin - A Platform for 3D AR and VR Applications

KeyboardCallback Delegate

public delegate void KeyboardCallback(
   Keys key,
   bool keyDown,
   bool altDown
);

Requirements

Namespace: Microsoft.Samples.DirectX.UtilityToolkit

Assembly: Goblin.Engine (in Goblin.Engine.dll)

See Also

Microsoft.Samples.DirectX.UtilityToolkit Namespace