Goblin - A Platform for 3D AR and VR Applications |
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KeyboardCallback Delegate
public delegate void KeyboardCallback(
Keys key,
bool keyDown,
bool altDown);
Requirements
Namespace:
Microsoft.Samples.DirectX.UtilityToolkit
Assembly: Goblin.Engine (in Goblin.Engine.dll)
See Also
Microsoft.Samples.DirectX.UtilityToolkit Namespace