Goblin - A Platform for 3D AR and VR Applications
IDeviceCreation.IsDeviceAcceptable Method
bool
IsDeviceAcceptable(
Caps
caps
,
Format
adapterFormat
,
Format
backBufferFormat
,
bool
isWindowed
);
See Also
IDeviceCreation Interface
|
Microsoft.Samples.DirectX.UtilityToolkit Namespace