DialogResourceManager overview
![]() | Gets the device |
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![]() | Adds a font to the resource manager |
![]() | Adds a texture to the resource manager |
![]() | Creates a font |
![]() | Creates a texture |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Gets a font node from the cache |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets a texture node from the cache |
![]() | Gets the Type of the current instance. |
![]() | Called when the device is created |
![]() | Destroy any resources and clear the caches |
![]() | Clear any resources that need to be lost |
![]() | Called when the device is reset |
![]() | Returns a String that represents the current Object. |
DialogResourceManager Class | Microsoft.Samples.DirectX.UtilityToolkit Namespace