All controls must be assigned to a dialog, which handles input and rendering for the controls.
For a list of all members of this type, see Dialog Members.
System.Object
Microsoft.Samples.DirectX.UtilityToolkit.Dialog
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: Microsoft.Samples.DirectX.UtilityToolkit
Assembly: Goblin.Engine (in Goblin.Engine.dll)
Dialog Members | Microsoft.Samples.DirectX.UtilityToolkit Namespace