Goblin - A Platform for 3D AR and VR Applications

DeviceEventHandler Delegate

Event Handler delegate for device creation/reset

public delegate void DeviceEventHandler(
   object sender,
   DeviceEventArgs e
);

Requirements

Namespace: Microsoft.Samples.DirectX.UtilityToolkit

Assembly: Goblin.Engine (in Goblin.Engine.dll)

See Also

Microsoft.Samples.DirectX.UtilityToolkit Namespace