Goblin - A Platform for 3D AR and VR Applications

Engine.OnFrameMove Method 

This callback function will be called once at the beginning of every frame. This is the best location for your application to handle updates to the scene, but is not intended to contain actual rendering calls, which should instead be placed in the OnFrameRender callback.

public void OnFrameMove(
   Device device,
   double appTime,
   float elapsedTime
);

Implements

IFrameworkCallback.OnFrameMove

See Also

Engine Class | Goblin.Engine Namespace