Goblin - A Platform for 3D AR and VR Applications

Engine.ModifyDeviceSettings Method 

This callback function is called immediately before a device is created to allow the application to modify the device settings. The supplied settings parameter contains the settings that the framework has selected for the new device, and the application can make any desired changes directly to this structure. Note however that the sample framework will not correct invalid device settings so care must be taken to return valid device settings, otherwise creating the Device will fail.

public void ModifyDeviceSettings(
   DeviceSettings settings,
   Caps caps
);

Implements

IDeviceCreation.ModifyDeviceSettings

See Also

Engine Class | Goblin.Engine Namespace