Goblin - A Platform for 3D AR and VR Applications |
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Engine.MasterMouseEventHandler Method
public
void MasterMouseEventHandler(
bool leftButtonDown,
bool rightButtonDown,
bool middleButtonDown,
bool sideButton1Down,
bool sideButton2Down,
int mouseWheelDelta,
int x,
int y);
See Also
Engine Class | Goblin.Engine Namespace