![]() | Closes the UDP connection. |
![]() | Overloaded. Establishes a default remote host using the specified host name and port number. |
![]() | Overloaded. Leaves a multicast group. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Overloaded. Adds a UdpClient to a multicast group. |
![]() | |
![]() | Returns a UDP datagram that was sent by a remote host. |
![]() | Overloaded. Sends a UDP datagram to the host at the specified remote endpoint. |
![]() | Returns a String that represents the current Object. |
![]() | Gets or sets a value indicating whether a default remote host has been established. |
![]() | Gets or sets the underlying network Socket. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
MyUdpClient Class | Goblin.Engine.Devices Namespace