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Overloaded. Initializes a new instance of the InterSense class. |
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![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Given a station name, returns the InputDevice that accesses its data |
![]() | Gets the Type of the current instance. |
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![]() | This gets called after deserialization |
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![]() | Returns a String that represents the current Object. |
![]() | Updates all its mapped inputs |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
InterSense Class | Goblin.Engine.Devices Namespace