Goblin - A Platform for 3D AR and VR Applications

DynModule.init Method 

Initializes the dynamic module.

public void init(
   uint moduleID,
   string pathToOrigModule,
   string compilerName,
   string compilerOptions,
   bool debugBuild,
   string[] sources
);

Parameters

moduleID
Opaque ModuleID of the module. Sent from Patcher.
pathToOrigModule
Path to original module ("C:\blah\Hello.exe")
compilerName
Name of the command-line compiler ("csc.exe")
compilerOptions
Compiler options ("/debug Hello.cs")
debugBuild
Is this a debug build?
sources
Module's source files ("Hello.cs", "HelloHelper.cs")

See Also

DynModule Class | EnC.Watcher Namespace