Goblin - A Platform for 3D AR and VR Applications

CompileUnitCollection Constructor

Initializes a new instance of the CompileUnitCollection class that is empty and has the default initial capacity.

Overload List

Initializes a new instance of the CompileUnitCollection class that is empty and has the default initial capacity.

public CompileUnitCollection();

Initializes a new instance of the CompileUnitCollection class that contains elements copied from the specified CompileUnit array.

public CompileUnitCollection(CompileUnit[]);

Initializes a new instance of the CompileUnitCollection class that contains elements copied from the specified CompileUnitCollection.

public CompileUnitCollection(CompileUnitCollection);

 

protected CompileUnitCollection(Tag);

Initializes a new instance of the CompileUnitCollection class that has the specified initial capacity.

public CompileUnitCollection(int);

See Also

CompileUnitCollection Class | DDW.CSharp.Dom Namespace