Goblin - A Platform for 3D AR and VR Applications

CompileUnitCollection.Contains Method 

Determines whether a given CompileUnit is in the CompileUnitCollection.

public virtual bool Contains(
   CompileUnit item
);

Parameters

item
The CompileUnit to check for.

Return Value

true if item is found in the CompileUnitCollection; otherwise, false.

See Also

CompileUnitCollection Class | DDW.CSharp.Dom Namespace