| Artful Media--Celebrating Art and Technology |
| The
explosion of affordable technologies--both hardware and software--has contributed
to the spread of multimedia in the arts and a pervasive breakdown of the
boundaries between art and technology. Whereas even ten years ago collaborations
between artists and technologists were championed as groundbreaking, today
we view such alliances as customary, perhaps even required. Artistic and
technological partnerships have moved from defining a particular "state-of-the-art"
to becoming the state of all arts and, some might argue, the state of all
imaginations, and technologies, and productions.
Despite this, the roles of the artist and that of the technologist in these collaborations often remain distinct, and more broadly, the spheres of influence of these separate worlds remain unbalanced. The influence of technology on art is apparent and well documented whereas the influence of art on technological innovation is not. It seems that as soon as a new technology is available, artists are compelled to use it to create new art forms, but when art preceded technology, the associated technology was often developed at its own pace, independently, and much later. This inequity may have something to do with the lack of symmetry of the perceived roles of the technologist vs. the artist: technologists develop new technologies to solve specific problems while artists create new solutions with the technologies at hand. Collaboration between artists and technologists as equal partners has the potential to bridge this gap, and multimedia, by its nature, can be the catalyst to send these two worlds colliding, to merge and mutate, accelerating innovation and broadening its scope. This column will be devoted to celebrating the mix of art and technology. |
At Bell Laboratories, she
was a designer of Rapport, and early multimedia conferencing system from which
several products at AT&T and Lucent Technologies were born. She also
developed N-ICE (Networked-Interactive Collaborative Environment) that
enables users to share arbitrary application programs in persistent environments.
She then developed Archways,
which merges her dissertation work with her work in multimedia systems.
Archways automatically generates a 3D virtual environment (3D graphics and 3D sound) for multimedia
communication using knowledge-based graphics and intelligent objects. She was head of the Metaphorium,
experiments in visual metaphors and narratives, including the
Message is The Medium, SubwaySurface, MessageInABottle, SandTypewriter/SkyWriter, LiveWebStationary, and the IsleOfWrite.
Seligmann has written a book about her great-aunt, Isadora Duncan, entitled "Life Into Art: Isadora Duncan and Her World" published by W.W.Norton, NY. She edits the art and technology column in IEEE Multimedia.
Pictoral History
IBIS Interactive Illustration
As the user navigates, IBIS
chooses different techniques to maintain the MODE dial's visibility. In
this case a cutaway-mask is automatically generated.
IBIS Composite Illustration
in COMET.
IBIS determines two illustrations
are needed to show the steps in the procedure, highlights the screws in
the first and the cover plate in the second. IBIS generates different types
of arrows to show the operations and selects the viewing paramaters to
show enough of the radio that it is recognizable. In the automatically
generated textual explanation, COMET augmented the text with the two generated
cross-references (refering to the design and stylistic choices made by
IBIS).
IBIS Interactive Illustration
for KARMA (for a head-mounted display).
It is designed to show how
to remove the printer's paper tray.
(Available slide from SIGGRAPH
Techinal Slide Set '93 #25 .)
Rapport Multimedia Conferencing
System.
Rapport was the first multimedia
conferencing system at Bell Labs which used the model of persistent virtual
meeting rooms. The Rapport interface integrated the content and interfaces
to separate media services into one cohesive display. This screen shot
shows Bob Ensor's view of a virtual meeting room that he is sharing with
Sid Ahuja.
ARCHWAYS:
automatically generated virtual environment for multimedia communication
John, Cati, and Dorée
sharing application programs and video and voice in a virtual meeting room.