Lecture Outlines

For the most part, these slides are lecture outlines only. More details and advanced materials are actually covered in lecture. In general, the lecture outlines will be posted as and when available to facilitate doing some reading/preparation beforehand. These may of course be changed any time prior to the lectures, and even afterwards. I am making the slides in most cases available as powerpoint and PDF. You may convert them to and print them however you wish.

Overview (1/18) Powerpoint, PDF
Color, Quantization (1/23) Powerpoint, PDF
Sampling Theory, Fourier Transforms (1/30) Powerpoint, PDF
Image Processing 1 (2/1) Powerpoint, PDF
Image Processing 2 (2/6) Powerpoint, PDF
Compositing, Morphing, Reconstruction (2/6,8) Powerpoint, PDF
3D Object Representations, Meshes (2/13) Powerpoint, PDF
Mesh Data Structures (2/15) Powerpoint, PDF
Mesh Simplification, Progressive Meshes (2/20) Powerpoint, PDF
Quadric Metrics (2/22) Powerpoint, PDF
Splines (2/27) Powerpoint, PDF
NURBs, Parametric Patches (3/1) Powerpoint, PDF
Review, Subdivision (3/6) Powerpoint, PDF
Ray Tracing/Global Illumination (3/8) Powerpoint, PDF
Ray Tracing Nuts and Bolts (3/20,22) Powerpoint, PDF
Monte Carlo Integration (3/27,29) Powerpoint, PDF
Monte Carlo additional resources Eric Veach PhD thesis (see chapter 2), Stanford Mathematical Methods course , (see part 2 on Monte Carlo)
Monte Carlo Path Tracing (4/3) Powerpoint, PDF
Image-Based Rendering (4/12) Powerpoint, PDF
Precomputation-Based Real-Time Rendering (4/17) Powerpoint, PDF