Up: DyPERS: Dynamic Personal Enhanced
Previous: A Sample Test Scenario
We introduced DyPERS, a 'Dynamic Personal Enhanced Reality System'
which uses computer vision and augmented reality to autonomously
provide media memories related to real-world objects via a wearable
platform. It allows a user to collect audio-visual clips in a seamless
way and to retrieve them for playback automatically and meaningfully.
We have described the three main building blocks of the system, namely
the wearable hardware and interface, the generic object recognition
system and the audio-visual associative memory. In addition, several
application examples that DyPERS could span were enumerated.
Experiments in a visual arts gallery environment
suggest that the subjects using DyPERS would benefit of higher accuracy
and more complete responses than participants using paper notes
or no tools for information retention. These preliminary
results are encouraging although more work is being planned to
establish a final usability and performance evaluation. Nevertheless,
the platform does provide interesting arguments for ways augmented
reality and artificial perception can enrich the user and play a
fundamental role in building a natural, seamless and intelligent