Appearance of Human Skin
Bidirectional Texture Function
Compressive Structured Light for Participating Media
Detection and Removal of Rain
Diffuse Structured Light
Dirty Glass: Contamination on Transparent Surfaces
Fast Separation of Direct and Global Images
Material Based Splashing of Water Drops
Micro Phase Shifting
Motion and Transparent Objects
Multiplexed Illumination
Multiplexed Illumination for Scene Recovery in the Presence of Global Illumination
Multispectral Imaging Using Multiplexed Illumination
Oren-Nayar Reflectance Model
Participating Media: Measuring Scattering by Dilution
Participating Media: Multiple Scattering Model
Participating Media: Single Scattering Model
Photorealistic Rendering of Rain Streaks
Photometric Invariants for Segmentation and Recognition
Project Anywhere: Radiometric and Geometric Compensation
Radiometric Camera Calibration
Removing Dirty Camera Lens Artifacts
Selecting Camera Parameters for Rain Removal
Shape from Brightness
Specularities in Stereo and Motion
Structured Light in Scattering Media
Time Varying BRDFs
Time Varying Surface Appearance
Vision through Fog and Haze